/*
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#include "StackFrameValues.h"
#include <new>
#include "FunctionID.h"
#include "TypeComponentPath.h"
struct StackFrameValues::Key {
ObjectID* variable;
TypeComponentPath* path;
Key(ObjectID* variable, TypeComponentPath* path)
:
variable(variable),
path(path)
{
}
uint32 HashValue() const
{
return variable->HashValue() ^ path->HashValue();
}
bool operator==(const Key& other) const
{
return *variable == *other.variable && *path == *other.path;
}
};
struct StackFrameValues::ValueEntry : Key {
BVariant value;
ValueEntry* next;
ValueEntry(ObjectID* variable, TypeComponentPath* path)
:
Key(variable, path)
{
variable->AcquireReference();
path->AcquireReference();
}
~ValueEntry()
{
variable->ReleaseReference();
path->ReleaseReference();
}
};
struct StackFrameValues::ValueEntryHashDefinition {
typedef Key KeyType;
typedef ValueEntry ValueType;
size_t HashKey(const Key& key) const
{
return key.HashValue();
}
size_t Hash(const ValueEntry* value) const
{
return value->HashValue();
}
bool Compare(const Key& key, const ValueEntry* value) const
{
return key == *value;
}
ValueEntry*& GetLink(ValueEntry* value) const
{
return value->next;
}
};
StackFrameValues::StackFrameValues()
:
fValues(NULL)
{
}
StackFrameValues::StackFrameValues(const StackFrameValues& other)
:
fValues(NULL)
{
try {
// init
if (Init() != B_OK)
throw std::bad_alloc();
// clone all values
for (ValueTable::Iterator it = other.fValues->GetIterator();
ValueEntry* entry = it.Next();) {
if (SetValue(entry->variable, entry->path, entry->value) != B_OK)
throw std::bad_alloc();
}
} catch (...) {
_Cleanup();
throw;
}
}
StackFrameValues::~StackFrameValues()
{
_Cleanup();
}
status_t
StackFrameValues::Init()
{
fValues = new(std::nothrow) ValueTable;
if (fValues == NULL)
return B_NO_MEMORY;
return fValues->Init();
}
bool
StackFrameValues::GetValue(ObjectID* variable, const TypeComponentPath* path,
BVariant& _value) const
{
ValueEntry* entry = fValues->Lookup(
Key(variable, (TypeComponentPath*)path));
if (entry == NULL)
return false;
_value = entry->value;
return true;
}
bool
StackFrameValues::HasValue(ObjectID* variable, const TypeComponentPath* path)
const
{
return fValues->Lookup(Key(variable, (TypeComponentPath*)path)) != NULL;
}
status_t
StackFrameValues::SetValue(ObjectID* variable, TypeComponentPath* path,
const BVariant& value)
{
ValueEntry* entry = fValues->Lookup(Key(variable, path));
if (entry == NULL) {
entry = new(std::nothrow) ValueEntry(variable, path);
if (entry == NULL)
return B_NO_MEMORY;
fValues->Insert(entry);
}
entry->value = value;
return B_OK;
}
void
StackFrameValues::_Cleanup()
{
if (fValues != NULL) {
ValueEntry* entry = fValues->Clear(true);
while (entry != NULL) {
ValueEntry* next = entry->next;
delete entry;
entry = next;
}
delete fValues;
fValues = NULL;
}
}
↑ V730 Not all members of a class are initialized inside the constructor. Consider inspecting: next.