/*
* Copyright (c) 2010, Haiku, Inc.
* Distributed under the terms of the MIT license.
*
* Author:
* Ćukasz 'Sil2100' Zemczak <sil2100@vexillium.org>
*/
#include "PackageInstall.h"
#include "InstalledPackageInfo.h"
#include "PackageItem.h"
#include "PackageView.h"
#include <Alert.h>
#include <Catalog.h>
#include <Locale.h>
#include <stdio.h>
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "PackageInstall"
static int32
install_function(void* data)
{
// TODO: Inform if already one thread is running
if (data == NULL)
return -1;
PackageInstall* install = static_cast<PackageInstall*>(data);
install->Install();
return 0;
}
PackageInstall::PackageInstall(PackageView* parent)
:
fParent(parent),
fThreadId(-1),
fCurrentScript(NULL)
{
}
PackageInstall::~PackageInstall()
{
}
status_t
PackageInstall::Start()
{
status_t ret = B_OK;
fIdLocker.Lock();
if (fThreadId > -1) {
ret = B_BUSY;
} else {
fThreadId = spawn_thread(install_function, "install_package",
B_NORMAL_PRIORITY, this);
resume_thread(fThreadId);
}
fIdLocker.Unlock();
return ret;
}
void
PackageInstall::Stop()
{
// TODO: Argh! No killing of threads!! That leaks resources which they
// allocated. Rather inform them they need to quit, which they do at the
// next convenient time, then use wait_for_thread() here.
fIdLocker.Lock();
if (fThreadId > -1) {
kill_thread(fThreadId);
fThreadId = -1;
}
fIdLocker.Unlock();
fCurrentScriptLocker.Lock();
if (fCurrentScript != NULL) {
thread_id id = fCurrentScript->GetThreadId();
if (id > -1) {
fCurrentScript->SetThreadId(-1);
kill_thread(id);
}
fCurrentScript = NULL;
}
fCurrentScriptLocker.Unlock();
}
void
PackageInstall::Install()
{
// A message sending wrapper around _Install()
uint32 code = _Install();
BMessenger messenger(fParent);
if (messenger.IsValid()) {
BMessage message(code);
messenger.SendMessage(&message);
}
}
static inline BString
get_item_progress_string(uint32 index, uint32 total)
{
BString label(B_TRANSLATE("%index% of %total%"));
BString indexString;
indexString << (index + 1);
BString totalString;
totalString << total;
label.ReplaceAll("%index%", indexString);
label.ReplaceAll("%total%", totalString);
return label;
}
uint32
PackageInstall::_Install()
{
PackageInfo* info = fParent->GetPackageInfo();
pkg_profile* type = static_cast<pkg_profile*>(info->GetProfile(
fParent->CurrentType()));
uint32 n = type->items.CountItems();
uint32 m = info->GetScriptCount();
PackageStatus* progress = fParent->StatusWindow();
progress->Reset(n + m + 5);
progress->StageStep(1, B_TRANSLATE("Preparing package"));
InstalledPackageInfo packageInfo(info->GetName(), info->GetVersion());
status_t err = packageInfo.InitCheck();
if (err == B_OK) {
// The package is already installed, inform the user
BAlert* reinstall = new BAlert("reinstall",
B_TRANSLATE("The given package seems to be already installed on "
"your system. Would you like to uninstall the existing one "
"and continue the installation?"),
B_TRANSLATE("Continue"),
B_TRANSLATE("Abort"));
reinstall->SetShortcut(1, B_ESCAPE);
if (reinstall->Go() == 0) {
// Uninstall the package
err = packageInfo.Uninstall();
if (err != B_OK) {
fprintf(stderr, "Error uninstalling previously installed "
"package: %s\n", strerror(err));
// Ignore error
}
err = packageInfo.SetTo(info->GetName(), info->GetVersion(), true);
if (err != B_OK) {
fprintf(stderr, "Error marking installation of package: "
"%s\n", strerror(err));
return P_MSG_I_ERROR;
}
} else {
// Abort the installation
return P_MSG_I_ABORT;
}
} else if (err == B_ENTRY_NOT_FOUND) {
err = packageInfo.SetTo(info->GetName(), info->GetVersion(), true);
if (err != B_OK) {
fprintf(stderr, "Error marking installation of package: "
"%s\n", strerror(err));
return P_MSG_I_ERROR;
}
} else if (progress->Stopped()) {
return P_MSG_I_ABORT;
} else {
fprintf(stderr, "returning on error\n");
return P_MSG_I_ERROR;
}
progress->StageStep(1, B_TRANSLATE("Installing files and folders"));
// Install files and directories
packageInfo.SetName(info->GetName());
// TODO: Here's a small problem, since right now it's not quite sure
// which description is really used as such. The one displayed on
// the installer is mostly package installation description, but
// most people use it for describing the application in more detail
// then in the short description.
// For now, we'll use the short description if possible.
BString description = info->GetShortDescription();
if (description.Length() <= 0)
description = info->GetDescription();
packageInfo.SetDescription(description.String());
packageInfo.SetSpaceNeeded(type->space_needed);
fItemExistsPolicy = P_EXISTS_NONE;
const char* installPath = fParent->CurrentPath()->Path();
for (uint32 i = 0; i < n; i++) {
ItemState state(fItemExistsPolicy);
PackageItem* item = static_cast<PackageItem*>(type->items.ItemAt(i));
err = item->DoInstall(installPath, &state);
if (err == B_FILE_EXISTS) {
// Writing to path failed because path already exists - ask the user
// what to do and retry the writing process
int32 choice = fParent->ItemExists(*item, state.destination,
fItemExistsPolicy);
if (choice != P_EXISTS_ABORT) {
state.policy = choice;
err = item->DoInstall(installPath, &state);
}
}
if (err != B_OK) {
fprintf(stderr, "Error '%s' while writing path\n", strerror(err));
return P_MSG_I_ERROR;
}
if (progress->Stopped())
return P_MSG_I_ABORT;
// Update progress
progress->StageStep(1, NULL, get_item_progress_string(i, n).String());
// Mark installed item in packageInfo
packageInfo.AddItem(state.destination.Path());
}
progress->StageStep(1, B_TRANSLATE("Running post-installation scripts"),
"");
// Run all scripts
// TODO: Change current working directory to installation location!
for (uint32 i = 0; i < m; i++) {
PackageScript* script = info->GetScript(i);
fCurrentScriptLocker.Lock();
fCurrentScript = script;
status_t status = script->DoInstall(installPath);
if (status != B_OK) {
fprintf(stderr, "Error while running script: %s\n",
strerror(status));
fCurrentScriptLocker.Unlock();
return P_MSG_I_ERROR;
}
fCurrentScriptLocker.Unlock();
wait_for_thread(script->GetThreadId(), &status);
fCurrentScriptLocker.Lock();
script->SetThreadId(-1);
fCurrentScript = NULL;
fCurrentScriptLocker.Unlock();
if (progress->Stopped())
return P_MSG_I_ABORT;
progress->StageStep(1, NULL, get_item_progress_string(i, m).String());
}
progress->StageStep(1, B_TRANSLATE("Finishing installation"), "");
err = packageInfo.Save();
if (err != B_OK)
return P_MSG_I_ERROR;
progress->StageStep(1, B_TRANSLATE("Done"));
// Inform our parent that we finished
return P_MSG_I_FINISHED;
}
↑ V730 Not all members of a class are initialized inside the constructor. Consider inspecting: fItemExistsPolicy.
↑ V773 The function was exited without releasing the 'reinstall' pointer. A memory leak is possible.