/*
* Copyright 2009-2010, Axel Dörfler, axeld@pinc-software.de.
* Copyright 2013-2014 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
* John Scipione, jscipione@gmail.com
*/
#include "KeyboardLayoutView.h"
#include <stdio.h>
#include <stdlib.h>
#include <Beep.h>
#include <Bitmap.h>
#include <ControlLook.h>
#include <LayoutUtils.h>
#include <MenuItem.h>
#include <PopUpMenu.h>
#include <Region.h>
#include <Window.h>
#include "Keymap.h"
#include "KeymapApplication.h"
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "Keyboard Layout View"
static const rgb_color kBrightColor = {230, 230, 230, 255};
static const rgb_color kDarkColor = {200, 200, 200, 255};
static const rgb_color kSecondDeadKeyColor = {240, 240, 150, 255};
static const rgb_color kDeadKeyColor = {152, 203, 255, 255};
static const rgb_color kLitIndicatorColor = {116, 212, 83, 255};
static bool
is_left_modifier_key(uint32 keyCode)
{
return keyCode == 0x4b // left shift
|| keyCode == 0x5d // left command
|| keyCode == 0x5c // left control
|| keyCode == 0x66; // left option
}
static bool
is_right_modifier_key(uint32 keyCode)
{
return keyCode == 0x56 // right shift
|| keyCode == 0x5f // right command
|| keyCode == 0x60 // right control
|| keyCode == 0x67 // right option
|| keyCode == 0x68; // menu
}
static bool
is_lock_key(uint32 keyCode)
{
return keyCode == 0x3b // caps lock
|| keyCode == 0x22 // num lock
|| keyCode == 0x0f; // scroll lock
}
static bool
is_mappable_to_modifier(uint32 keyCode)
{
return is_left_modifier_key(keyCode)
|| is_right_modifier_key(keyCode)
|| is_lock_key(keyCode);
}
// #pragma mark - KeyboardLayoutView
KeyboardLayoutView::KeyboardLayoutView(const char* name)
:
BView(name, B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE | B_FRAME_EVENTS),
fOffscreenBitmap(NULL),
fKeymap(NULL),
fEditable(true),
fModifiers(0),
fDeadKey(0),
fButtons(0),
fDragKey(NULL),
fDropTarget(NULL),
fOldSize(0, 0)
{
fLayout = new KeyboardLayout;
memset(fKeyState, 0, sizeof(fKeyState));
SetEventMask(B_KEYBOARD_EVENTS);
}
KeyboardLayoutView::~KeyboardLayoutView()
{
delete fOffscreenBitmap;
}
void
KeyboardLayoutView::SetKeyboardLayout(KeyboardLayout* layout)
{
fLayout = layout;
_InitOffscreen();
_LayoutKeyboard();
Invalidate();
}
void
KeyboardLayoutView::SetKeymap(Keymap* keymap)
{
fKeymap = keymap;
Invalidate();
}
void
KeyboardLayoutView::SetTarget(BMessenger target)
{
fTarget = target;
}
void
KeyboardLayoutView::SetBaseFont(const BFont& font)
{
fBaseFont = font;
font_height fontHeight;
fBaseFont.GetHeight(&fontHeight);
fBaseFontHeight = fontHeight.ascent + fontHeight.descent;
fBaseFontSize = fBaseFont.Size();
Invalidate();
}
void
KeyboardLayoutView::AttachedToWindow()
{
SetViewColor(B_TRANSPARENT_COLOR);
SetBaseFont(*be_plain_font);
fSpecialFont = *be_fixed_font;
fModifiers = modifiers();
}
void
KeyboardLayoutView::FrameResized(float width, float height)
{
_InitOffscreen();
_LayoutKeyboard();
}
void
KeyboardLayoutView::WindowActivated(bool active)
{
if (active)
Invalidate();
}
BSize
KeyboardLayoutView::MinSize()
{
return BLayoutUtils::ComposeSize(ExplicitMinSize(), BSize(100, 50));
}
void
KeyboardLayoutView::KeyDown(const char* bytes, int32 numBytes)
{
_KeyChanged(Window()->CurrentMessage());
}
void
KeyboardLayoutView::KeyUp(const char* bytes, int32 numBytes)
{
_KeyChanged(Window()->CurrentMessage());
}
void
KeyboardLayoutView::MouseDown(BPoint point)
{
fClickPoint = point;
fDragKey = NULL;
fDropPoint.x = -1;
int32 buttons = 0;
if (Looper() != NULL && Looper()->CurrentMessage() != NULL)
Looper()->CurrentMessage()->FindInt32("buttons", &buttons);
Key* key = _KeyAt(point);
if (fKeymap == NULL || key == NULL) {
fButtons = buttons;
return;
}
if ((buttons & B_SECONDARY_MOUSE_BUTTON) != 0
|| ((buttons & B_PRIMARY_MOUSE_BUTTON) != 0
&& (modifiers() & B_CONTROL_KEY) != 0)) {
// secondary mouse button, pop up a swap context menu
if (!is_mappable_to_modifier(key->code)) {
// ToDo: Pop up a list of alternative characters to map
// the key to. Currently we only add an option to remove the
// current key mapping.
BPopUpMenu* alternativesPopUp = new BPopUpMenu(
"Alternatives pop up", true, true, B_ITEMS_IN_COLUMN);
BMessage* message = new BMessage(kMsgUpdateNormalKeys);
message->AddUInt32("keyCode", key->code);
message->AddBool("unset", true);
alternativesPopUp->AddItem(new BMenuItem(B_TRANSLATE("Remove"),
message));
alternativesPopUp->SetAsyncAutoDestruct(true);
if (alternativesPopUp->SetTargetForItems(Window()) == B_OK)
alternativesPopUp->Go(ConvertToScreen(point), true);
} else {
// pop up the modifier keys menu
BPopUpMenu* modifiersPopUp = new BPopUpMenu("Modifiers pop up",
true, true, B_ITEMS_IN_COLUMN);
const key_map& map = fKeymap->Map();
bool isLockKey = is_lock_key(key->code);
BMenuItem* item = NULL;
if (is_left_modifier_key(key->code) || isLockKey) {
item = _CreateSwapModifiersMenuItem(B_LEFT_SHIFT_KEY,
isLockKey ? B_LEFT_SHIFT_KEY : B_SHIFT_KEY,
map.left_shift_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.left_shift_key)
item->SetMarked(true);
item = _CreateSwapModifiersMenuItem(B_LEFT_CONTROL_KEY,
isLockKey ? B_LEFT_CONTROL_KEY : B_CONTROL_KEY,
map.left_control_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.left_control_key)
item->SetMarked(true);
item = _CreateSwapModifiersMenuItem(B_LEFT_OPTION_KEY,
isLockKey ? B_LEFT_OPTION_KEY : B_OPTION_KEY,
map.left_option_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.left_option_key)
item->SetMarked(true);
item = _CreateSwapModifiersMenuItem(B_LEFT_COMMAND_KEY,
isLockKey ? B_LEFT_COMMAND_KEY : B_COMMAND_KEY,
map.left_command_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.left_command_key)
item->SetMarked(true);
}
if (is_right_modifier_key(key->code) || isLockKey) {
if (isLockKey)
modifiersPopUp->AddSeparatorItem();
item = _CreateSwapModifiersMenuItem(B_RIGHT_SHIFT_KEY,
isLockKey ? B_RIGHT_SHIFT_KEY : B_SHIFT_KEY,
map.right_shift_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.right_shift_key)
item->SetMarked(true);
item = _CreateSwapModifiersMenuItem(B_RIGHT_CONTROL_KEY,
isLockKey ? B_RIGHT_CONTROL_KEY : B_CONTROL_KEY,
map.right_control_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.right_control_key)
item->SetMarked(true);
}
item = _CreateSwapModifiersMenuItem(B_MENU_KEY, B_MENU_KEY,
map.menu_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.menu_key)
item->SetMarked(true);
if (is_right_modifier_key(key->code) || isLockKey) {
item = _CreateSwapModifiersMenuItem(B_RIGHT_OPTION_KEY,
isLockKey ? B_RIGHT_OPTION_KEY : B_OPTION_KEY,
map.right_option_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.right_option_key)
item->SetMarked(true);
item = _CreateSwapModifiersMenuItem(B_RIGHT_COMMAND_KEY,
isLockKey ? B_RIGHT_COMMAND_KEY : B_COMMAND_KEY,
map.right_command_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.right_command_key)
item->SetMarked(true);
}
modifiersPopUp->AddSeparatorItem();
item = _CreateSwapModifiersMenuItem(B_CAPS_LOCK, B_CAPS_LOCK,
map.caps_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.caps_key)
item->SetMarked(true);
item = _CreateSwapModifiersMenuItem(B_NUM_LOCK, B_NUM_LOCK,
map.num_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.num_key)
item->SetMarked(true);
item = _CreateSwapModifiersMenuItem(B_SCROLL_LOCK, B_SCROLL_LOCK,
map.scroll_key, key->code);
modifiersPopUp->AddItem(item);
if (key->code == map.scroll_key)
item->SetMarked(true);
modifiersPopUp->SetAsyncAutoDestruct(true);
if (modifiersPopUp->SetTargetForItems(Window()) == B_OK)
modifiersPopUp->Go(ConvertToScreen(point), true);
}
} else if ((buttons & B_TERTIARY_MOUSE_BUTTON) != 0
&& (fButtons & B_TERTIARY_MOUSE_BUTTON) == 0) {
// tertiary mouse button, toggle the "deadness" of dead keys
bool isEnabled = false;
uint8 deadKey = fKeymap->DeadKey(key->code, fModifiers, &isEnabled);
if (deadKey > 0) {
fKeymap->SetDeadKeyEnabled(key->code, fModifiers, !isEnabled);
_InvalidateKey(key);
}
} else {
// primary mouse button
if (fKeymap->IsModifierKey(key->code)) {
if (_KeyState(key->code)) {
uint32 modifier = fKeymap->Modifier(key->code);
if ((modifier & modifiers()) == 0) {
_SetKeyState(key->code, false);
fModifiers &= ~modifier;
Invalidate();
}
} else {
_SetKeyState(key->code, true);
fModifiers |= fKeymap->Modifier(key->code);
Invalidate();
}
// TODO: if possible, we could handle the lock keys for real
} else {
_SetKeyState(key->code, true);
_InvalidateKey(key);
}
}
fButtons = buttons;
}
void
KeyboardLayoutView::MouseUp(BPoint point)
{
Key* key = _KeyAt(fClickPoint);
int32 buttons = 0;
if (Looper() != NULL && Looper()->CurrentMessage() != NULL)
Looper()->CurrentMessage()->FindInt32("buttons", &buttons);
if (fKeymap == NULL || key == NULL) {
fDragKey = NULL;
return;
}
if ((buttons & B_SECONDARY_MOUSE_BUTTON) != 0
|| ((buttons & B_PRIMARY_MOUSE_BUTTON) != 0
&& (modifiers() & B_CONTROL_KEY) != 0)) {
; // do nothing
} else if ((buttons & B_TERTIARY_MOUSE_BUTTON) != 0
&& (fButtons & B_TERTIARY_MOUSE_BUTTON) == 0) {
// toggle the "deadness" of dead keys via middle mouse button
_SetKeyState(key->code, false);
_InvalidateKey(key);
fButtons = buttons;
} else {
// primary mouse button
fButtons = buttons;
// modifier keys are sticky when used with the mouse
if (fKeymap->IsModifierKey(key->code))
return;
_SetKeyState(key->code, false);
if (_HandleDeadKey(key->code, fModifiers) && fDeadKey != 0)
return;
_InvalidateKey(key);
if (fDragKey == NULL)
_SendFakeKeyDown(key);
}
fDragKey = NULL;
}
void
KeyboardLayoutView::MouseMoved(BPoint point, uint32 transit,
const BMessage* dragMessage)
{
if (fKeymap == NULL)
return;
// prevent dragging for tertiary mouse button
if ((fButtons & B_TERTIARY_MOUSE_BUTTON) != 0)
return;
if (dragMessage != NULL) {
if (fEditable) {
_InvalidateKey(fDropTarget);
fDropPoint = point;
_EvaluateDropTarget(point);
}
return;
}
int32 buttons;
if (Window()->CurrentMessage() == NULL
|| Window()->CurrentMessage()->FindInt32("buttons", &buttons) != B_OK
|| buttons == 0) {
return;
}
if (fDragKey != NULL || !(fabs(point.x - fClickPoint.x) > 4
|| fabs(point.y - fClickPoint.y) > 4)) {
return;
}
// start dragging
Key* key = _KeyAt(fClickPoint);
if (key == NULL)
return;
BRect frame = _FrameFor(key);
BPoint offset = fClickPoint - frame.LeftTop();
frame.OffsetTo(B_ORIGIN);
BRect rect = frame;
rect.right--;
rect.bottom--;
BBitmap* bitmap = new BBitmap(rect, B_RGBA32, true);
bitmap->Lock();
BView* view = new BView(rect, "drag", B_FOLLOW_NONE, 0);
bitmap->AddChild(view);
view->SetHighColor(0, 0, 0, 0);
view->FillRect(view->Bounds());
view->SetDrawingMode(B_OP_ALPHA);
view->SetHighColor(0, 0, 0, 128);
// set the level of transparency by value
view->SetBlendingMode(B_CONSTANT_ALPHA, B_ALPHA_COMPOSITE);
_DrawKey(view, frame, key, frame, false);
view->Sync();
bitmap->Unlock();
BMessage drag(B_MIME_DATA);
drag.AddInt32("key", key->code);
char* string;
int32 numBytes;
fKeymap->GetChars(key->code, fModifiers, fDeadKey, &string,
&numBytes);
if (string != NULL) {
drag.AddData("text/plain", B_MIME_DATA, string, numBytes);
delete[] string;
}
DragMessage(&drag, bitmap, B_OP_ALPHA, offset);
fDragKey = key;
fDragModifiers = fModifiers;
fKeyState[key->code / 8] &= ~(1 << (7 - (key->code & 7)));
_InvalidateKey(key);
}
void
KeyboardLayoutView::Draw(BRect updateRect)
{
if (fOldSize != BSize(Bounds().Width(), Bounds().Height())) {
_InitOffscreen();
_LayoutKeyboard();
}
BView* view;
if (fOffscreenBitmap != NULL) {
view = fOffscreenView;
view->LockLooper();
} else
view = this;
// Draw background
if (Parent())
view->SetLowColor(Parent()->ViewColor());
else
view->SetLowColor(ui_color(B_PANEL_BACKGROUND_COLOR));
view->FillRect(updateRect, B_SOLID_LOW);
// Draw keys
for (int32 i = 0; i < fLayout->CountKeys(); i++) {
Key* key = fLayout->KeyAt(i);
_DrawKey(view, updateRect, key, _FrameFor(key),
_IsKeyPressed(key->code));
}
// Draw LED indicators
for (int32 i = 0; i < fLayout->CountIndicators(); i++) {
Indicator* indicator = fLayout->IndicatorAt(i);
_DrawIndicator(view, updateRect, indicator, _FrameFor(indicator->frame),
(fModifiers & indicator->modifier) != 0);
}
if (fOffscreenBitmap != NULL) {
view->Sync();
view->UnlockLooper();
DrawBitmapAsync(fOffscreenBitmap, BPoint(0, 0));
}
}
void
KeyboardLayoutView::MessageReceived(BMessage* message)
{
if (message->WasDropped() && fEditable && fDropTarget != NULL
&& fKeymap != NULL) {
int32 keyCode;
const char* data;
ssize_t size;
if (message->FindData("text/plain", B_MIME_DATA,
(const void**)&data, &size) == B_OK) {
// Automatically convert UTF-8 escaped strings (for example from
// CharacterMap)
int32 dataSize = 0;
uint8 buffer[16];
if (size > 3 && data[0] == '\\' && data[1] == 'x') {
char tempBuffer[16];
if (size > 15)
size = 15;
memcpy(tempBuffer, data, size);
tempBuffer[size] = '\0';
data = tempBuffer;
while (size > 3 && data[0] == '\\' && data[1] == 'x') {
buffer[dataSize++] = strtoul(&data[2], NULL, 16);
if ((buffer[dataSize - 1] & 0x80) == 0)
break;
size -= 4;
data += 4;
}
data = (const char*)buffer;
} else if ((data[0] & 0xc0) != 0x80 && (data[0] & 0x80) != 0) {
// only accept the first character UTF-8 character
while (dataSize < size && (data[dataSize] & 0x80) != 0) {
dataSize++;
}
} else if ((data[0] & 0x80) == 0) {
// an ASCII character
dataSize = 1;
} else {
// no valid character
beep();
return;
}
int32 buttons;
if (!message->IsSourceRemote()
&& message->FindInt32("buttons", &buttons) == B_OK
&& (buttons & B_PRIMARY_MOUSE_BUTTON) != 0
&& message->FindInt32("key", &keyCode) == B_OK) {
// switch keys if the dropped object came from us
Key* key = _KeyForCode(keyCode);
if (key == NULL
|| (key == fDropTarget && fDragModifiers == fModifiers)) {
return;
}
char* string;
int32 numBytes;
fKeymap->GetChars(fDropTarget->code, fModifiers, fDeadKey,
&string, &numBytes);
if (string != NULL) {
// switch keys
fKeymap->SetKey(fDropTarget->code, fModifiers, fDeadKey,
(const char*)data, dataSize);
fKeymap->SetKey(key->code, fDragModifiers, fDeadKey,
string, numBytes);
delete[] string;
} else if (fKeymap->IsModifierKey(fDropTarget->code)) {
// switch key with modifier
fKeymap->SetModifier(key->code,
fKeymap->Modifier(fDropTarget->code));
fKeymap->SetKey(fDropTarget->code, fModifiers, fDeadKey,
(const char*)data, dataSize);
}
} else {
// Send the old key to the target, so it's not lost entirely
_SendFakeKeyDown(fDropTarget);
fKeymap->SetKey(fDropTarget->code, fModifiers, fDeadKey,
(const char*)data, dataSize);
}
} else if (!message->IsSourceRemote()
&& message->FindInt32("key", &keyCode) == B_OK) {
// Switch an unmapped key
Key* key = _KeyForCode(keyCode);
if (key != NULL && key == fDropTarget)
return;
uint32 modifier = fKeymap->Modifier(keyCode);
char* string;
int32 numBytes;
fKeymap->GetChars(fDropTarget->code, fModifiers, fDeadKey,
&string, &numBytes);
if (string != NULL) {
// switch key with modifier
fKeymap->SetModifier(fDropTarget->code, modifier);
fKeymap->SetKey(keyCode, fDragModifiers, fDeadKey,
string, numBytes);
delete[] string;
} else {
// switch modifier keys
fKeymap->SetModifier(keyCode,
fKeymap->Modifier(fDropTarget->code));
fKeymap->SetModifier(fDropTarget->code, modifier);
}
_InvalidateKey(fDragKey);
}
_InvalidateKey(fDropTarget);
fDropTarget = NULL;
fDropPoint.x = -1;
return;
}
switch (message->what) {
case B_UNMAPPED_KEY_DOWN:
case B_UNMAPPED_KEY_UP:
_KeyChanged(message);
break;
case B_MODIFIERS_CHANGED:
{
int32 newModifiers;
if (message->FindInt32("modifiers", &newModifiers) == B_OK
&& fModifiers != newModifiers) {
fModifiers = newModifiers;
_EvaluateDropTarget(fDropPoint);
if (Window()->IsActive())
Invalidate();
}
break;
}
default:
BView::MessageReceived(message);
break;
}
}
void
KeyboardLayoutView::_InitOffscreen()
{
delete fOffscreenBitmap;
fOffscreenView = NULL;
fOffscreenBitmap = new(std::nothrow) BBitmap(Bounds(),
B_BITMAP_ACCEPTS_VIEWS, B_RGB32);
if (fOffscreenBitmap != NULL && fOffscreenBitmap->IsValid()) {
fOffscreenBitmap->Lock();
fOffscreenView = new(std::nothrow) BView(Bounds(), "offscreen view",
0, 0);
if (fOffscreenView != NULL) {
if (Parent() != NULL) {
fOffscreenView->SetViewColor(Parent()->ViewColor());
} else {
fOffscreenView->SetViewColor(
ui_color(B_PANEL_BACKGROUND_COLOR));
}
fOffscreenView->SetLowColor(fOffscreenView->ViewColor());
fOffscreenBitmap->AddChild(fOffscreenView);
}
fOffscreenBitmap->Unlock();
}
if (fOffscreenView == NULL) {
// something went wrong
delete fOffscreenBitmap;
fOffscreenBitmap = NULL;
}
}
void
KeyboardLayoutView::_LayoutKeyboard()
{
float factorX = Bounds().Width() / fLayout->Bounds().Width();
float factorY = Bounds().Height() / fLayout->Bounds().Height();
fFactor = min_c(factorX, factorY);
fOffset = BPoint((Bounds().Width() - fLayout->Bounds().Width()
* fFactor) / 2,
(Bounds().Height() - fLayout->Bounds().Height() * fFactor) / 2);
if (fLayout->DefaultKeySize().width < 11)
fGap = 1;
else
fGap = 2;
fOldSize.width = Bounds().Width();
fOldSize.height = Bounds().Height();
}
void
KeyboardLayoutView::_DrawKeyButton(BView* view, BRect& rect, BRect updateRect,
rgb_color base, rgb_color background, bool pressed)
{
be_control_look->DrawButtonFrame(view, rect, updateRect, 4.0f, base,
background, pressed ? BControlLook::B_ACTIVATED : 0);
be_control_look->DrawButtonBackground(view, rect, updateRect, 4.0f,
base, pressed ? BControlLook::B_ACTIVATED : 0);
}
void
KeyboardLayoutView::_DrawKey(BView* view, BRect updateRect, const Key* key,
BRect rect, bool pressed)
{
rgb_color base = key->dark ? kDarkColor : kBrightColor;
rgb_color background = ui_color(B_PANEL_BACKGROUND_COLOR);
rgb_color keyLabelColor = make_color(0, 0, 0, 255);
key_kind keyKind = kNormalKey;
int32 deadKey = 0;
bool secondDeadKey = false;
bool isDeadKeyEnabled = true;
char text[32];
if (fKeymap != NULL) {
_GetKeyLabel(key, text, sizeof(text), keyKind);
deadKey = fKeymap->DeadKey(key->code, fModifiers, &isDeadKeyEnabled);
secondDeadKey = fKeymap->IsDeadSecondKey(key->code, fModifiers,
fDeadKey);
} else {
// Show the key code if there is no keymap
snprintf(text, sizeof(text), "%02" B_PRIx32, key->code);
}
_SetFontSize(view, keyKind);
if (secondDeadKey)
base = kSecondDeadKeyColor;
else if (deadKey > 0 && isDeadKeyEnabled)
base = kDeadKeyColor;
if (key->shape == kRectangleKeyShape) {
_DrawKeyButton(view, rect, updateRect, base, background, pressed);
rect.InsetBy(1, 1);
_GetAbbreviatedKeyLabelIfNeeded(view, rect, key, text, sizeof(text));
be_control_look->DrawLabel(view, text, rect, updateRect,
base, 0, BAlignment(B_ALIGN_CENTER, B_ALIGN_MIDDLE), &keyLabelColor);
} else if (key->shape == kEnterKeyShape) {
BRect topLeft = rect;
BRect topRight = rect;
BRect bottomLeft = rect;
BRect bottomRight = rect;
// TODO: for some reason, this does not always equal the bottom of
// the other keys...
bottomLeft.top = floorf(rect.top
+ fLayout->DefaultKeySize().height * fFactor - fGap - 1);
bottomLeft.right = floorf(rect.left
+ (key->frame.Width() - key->second_row) * fFactor - fGap - 2);
topLeft.bottom = bottomLeft.top;
topLeft.right = bottomLeft.right + 1;
// add one to make the borders meet
topRight.bottom = topLeft.bottom;
topRight.left = topLeft.right;
bottomRight.top = bottomLeft.top;
bottomRight.left = bottomLeft.right;
// draw top left corner
be_control_look->DrawButtonFrame(view, topLeft, updateRect,
4.0f, 0.0f, 4.0f, 0.0f, base, background,
pressed ? BControlLook::B_ACTIVATED : 0,
BControlLook::B_LEFT_BORDER | BControlLook::B_TOP_BORDER
| BControlLook::B_BOTTOM_BORDER);
be_control_look->DrawButtonBackground(view, topLeft, updateRect,
4.0f, 0.0f, 4.0f, 0.0f, base,
pressed ? BControlLook::B_ACTIVATED : 0,
BControlLook::B_LEFT_BORDER | BControlLook::B_TOP_BORDER
| BControlLook::B_BOTTOM_BORDER);
// draw top right corner
be_control_look->DrawButtonFrame(view, topRight, updateRect,
0.0f, 4.0f, 0.0f, 0.0f, base, background,
pressed ? BControlLook::B_ACTIVATED : 0,
BControlLook::B_TOP_BORDER | BControlLook::B_RIGHT_BORDER);
be_control_look->DrawButtonBackground(view, topRight, updateRect,
0.0f, 4.0f, 0.0f, 0.0f, base,
pressed ? BControlLook::B_ACTIVATED : 0,
BControlLook::B_TOP_BORDER | BControlLook::B_RIGHT_BORDER);
// draw bottom right corner
be_control_look->DrawButtonFrame(view, bottomRight, updateRect,
0.0f, 0.0f, 4.0f, 4.0f, base, background,
pressed ? BControlLook::B_ACTIVATED : 0,
BControlLook::B_LEFT_BORDER | BControlLook::B_RIGHT_BORDER
| BControlLook::B_BOTTOM_BORDER);
be_control_look->DrawButtonBackground(view, bottomRight, updateRect,
0.0f, 0.0f, 4.0f, 4.0f, base,
pressed ? BControlLook::B_ACTIVATED : 0,
BControlLook::B_LEFT_BORDER | BControlLook::B_RIGHT_BORDER
| BControlLook::B_BOTTOM_BORDER);
// clip out the bottom left corner
bottomLeft.right += 1;
bottomLeft.top -= 2;
BRegion region(rect);
region.Exclude(bottomLeft);
view->ConstrainClippingRegion(®ion);
// Fill in the rect with the background color
SetHighColor(background);
FillRect(rect);
// draw the button background
BRect bgRect = rect.InsetByCopy(2, 2);
be_control_look->DrawButtonBackground(view, bgRect, updateRect,
4.0f, 4.0f, 0.0f, 4.0f, base,
pressed ? BControlLook::B_ACTIVATED : 0);
rect.left = bottomLeft.right;
_GetAbbreviatedKeyLabelIfNeeded(view, rect, key, text, sizeof(text));
// draw the button label
be_control_look->DrawLabel(view, text, rect, updateRect,
base, 0, BAlignment(B_ALIGN_CENTER, B_ALIGN_MIDDLE), &keyLabelColor);
// reset the clipping region
view->ConstrainClippingRegion(NULL);
}
}
void
KeyboardLayoutView::_DrawIndicator(BView* view, BRect updateRect,
const Indicator* indicator, BRect rect, bool lit)
{
float rectTop = rect.top;
rect.top += 2 * rect.Height() / 3;
const char* label = NULL;
if (indicator->modifier == B_CAPS_LOCK)
label = "caps";
else if (indicator->modifier == B_NUM_LOCK)
label = "num";
else if (indicator->modifier == B_SCROLL_LOCK)
label = "scroll";
if (label != NULL) {
_SetFontSize(view, kIndicator);
font_height fontHeight;
GetFontHeight(&fontHeight);
if (ceilf(rect.top - fontHeight.ascent + fontHeight.descent - 2)
>= rectTop) {
view->SetHighColor(0, 0, 0);
view->SetLowColor(ViewColor());
BString text(label);
view->TruncateString(&text, B_TRUNCATE_END, rect.Width());
view->DrawString(text.String(),
BPoint(ceilf(rect.left + (rect.Width()
- StringWidth(text.String())) / 2),
ceilf(rect.top - fontHeight.descent - 2)));
}
}
rect.left += rect.Width() / 4;
rect.right -= rect.Width() / 3;
rgb_color background = ui_color(B_PANEL_BACKGROUND_COLOR);
rgb_color base = lit ? kLitIndicatorColor : kDarkColor;
be_control_look->DrawButtonFrame(view, rect, updateRect, base,
background, BControlLook::B_DISABLED);
be_control_look->DrawButtonBackground(view, rect, updateRect,
base, BControlLook::B_DISABLED);
}
const char*
KeyboardLayoutView::_SpecialKeyLabel(const key_map& map, uint32 code,
bool abbreviated)
{
if (code == map.caps_key) {
return abbreviated
? B_TRANSLATE_COMMENT("CAPS", "Very short for 'caps lock'")
: B_TRANSLATE("CAPS LOCK");
}
if (code == map.scroll_key)
return B_TRANSLATE("SCROLL");
if (code == map.num_key) {
return abbreviated
? B_TRANSLATE_COMMENT("NUM", "Very short for 'num lock'")
: B_TRANSLATE("NUM LOCK");
}
if (code == map.left_shift_key || code == map.right_shift_key)
return B_TRANSLATE("SHIFT");
if (code == map.left_command_key || code == map.right_command_key) {
return abbreviated
? B_TRANSLATE_COMMENT("CMD", "Very short for 'command'")
: B_TRANSLATE("COMMAND");
}
if (code == map.left_control_key || code == map.right_control_key) {
return abbreviated
? B_TRANSLATE_COMMENT("CTRL", "Very short for 'control'")
: B_TRANSLATE("CONTROL");
}
if (code == map.left_option_key || code == map.right_option_key) {
return abbreviated
? B_TRANSLATE_COMMENT("OPT", "Very short for 'option'")
: B_TRANSLATE("OPTION");
}
if (code == map.menu_key)
return B_TRANSLATE("MENU");
if (code == B_PRINT_KEY)
return B_TRANSLATE("PRINT");
if (code == B_PAUSE_KEY)
return B_TRANSLATE("PAUSE");
return NULL;
}
const char*
KeyboardLayoutView::_SpecialMappedKeySymbol(const char* bytes, size_t numBytes)
{
if (numBytes != 1)
return NULL;
if (bytes[0] == B_TAB)
return "\xe2\x86\xb9";
if (bytes[0] == B_ENTER)
return "\xe2\x86\xb5";
if (bytes[0] == B_BACKSPACE)
return "\xe2\x8c\xab";
if (bytes[0] == B_UP_ARROW)
return "\xe2\x86\x91";
if (bytes[0] == B_LEFT_ARROW)
return "\xe2\x86\x90";
if (bytes[0] == B_DOWN_ARROW)
return "\xe2\x86\x93";
if (bytes[0] == B_RIGHT_ARROW)
return "\xe2\x86\x92";
return NULL;
}
const char*
KeyboardLayoutView::_SpecialMappedKeyLabel(const char* bytes, size_t numBytes,
bool abbreviated)
{
if (numBytes != 1)
return NULL;
if (bytes[0] == B_ESCAPE)
return B_TRANSLATE("ESC");
if (bytes[0] == B_INSERT)
return B_TRANSLATE("INS");
if (bytes[0] == B_DELETE)
return B_TRANSLATE("DEL");
if (bytes[0] == B_HOME)
return B_TRANSLATE("HOME");
if (bytes[0] == B_END)
return B_TRANSLATE("END");
if (bytes[0] == B_PAGE_UP) {
return abbreviated
? B_TRANSLATE_COMMENT("PG \xe2\x86\x91",
"Very short for 'page up'")
: B_TRANSLATE("PAGE \xe2\x86\x91");
}
if (bytes[0] == B_PAGE_DOWN) {
return abbreviated
? B_TRANSLATE_COMMENT("PG \xe2\x86\x93",
"Very short for 'page down'")
: B_TRANSLATE("PAGE \xe2\x86\x93");
}
return NULL;
}
bool
KeyboardLayoutView::_FunctionKeyLabel(uint32 code, char* text, size_t textSize)
{
if (code >= B_F1_KEY && code <= B_F12_KEY) {
snprintf(text, textSize, "F%" B_PRId32, code + 1 - B_F1_KEY);
return true;
}
return false;
}
void
KeyboardLayoutView::_GetAbbreviatedKeyLabelIfNeeded(BView* view, BRect rect,
const Key* key, char* text, size_t textSize)
{
if (floorf(rect.Width()) > ceilf(view->StringWidth(text)))
return;
// Check if we have a shorter version of this key
const key_map& map = fKeymap->Map();
const char* special = _SpecialKeyLabel(map, key->code, true);
if (special != NULL) {
strlcpy(text, special, textSize);
return;
}
char* bytes = NULL;
int32 numBytes;
fKeymap->GetChars(key->code, fModifiers, fDeadKey, &bytes, &numBytes);
if (bytes != NULL) {
special = _SpecialMappedKeyLabel(bytes, numBytes, true);
if (special != NULL)
strlcpy(text, special, textSize);
delete[] bytes;
}
}
void
KeyboardLayoutView::_GetKeyLabel(const Key* key, char* text, size_t textSize,
key_kind& keyKind)
{
const key_map& map = fKeymap->Map();
keyKind = kNormalKey;
text[0] = '\0';
const char* special = _SpecialKeyLabel(map, key->code);
if (special != NULL) {
strlcpy(text, special, textSize);
keyKind = kSpecialKey;
return;
}
if (_FunctionKeyLabel(key->code, text, textSize)) {
keyKind = kSpecialKey;
return;
}
char* bytes = NULL;
int32 numBytes;
fKeymap->GetChars(key->code, fModifiers, fDeadKey, &bytes, &numBytes);
if (bytes != NULL) {
special = _SpecialMappedKeyLabel(bytes, numBytes);
if (special != NULL) {
strlcpy(text, special, textSize);
keyKind = kSpecialKey;
} else {
special = _SpecialMappedKeySymbol(bytes, numBytes);
if (special != NULL) {
strlcpy(text, special, textSize);
keyKind = kSymbolKey;
} else {
bool hasGlyphs;
fBaseFont.GetHasGlyphs(bytes, 1, &hasGlyphs);
if (hasGlyphs)
strlcpy(text, bytes, textSize);
}
}
delete[] bytes;
}
}
bool
KeyboardLayoutView::_IsKeyPressed(uint32 code)
{
if (fDropTarget != NULL && fDropTarget->code == code)
return true;
return _KeyState(code);
}
bool
KeyboardLayoutView::_KeyState(uint32 code) const
{
if (code >= 16 * 8)
return false;
return (fKeyState[code / 8] & (1 << (7 - (code & 7)))) != 0;
}
void
KeyboardLayoutView::_SetKeyState(uint32 code, bool pressed)
{
if (code >= 16 * 8)
return;
if (pressed)
fKeyState[code / 8] |= (1 << (7 - (code & 7)));
else
fKeyState[code / 8] &= ~(1 << (7 - (code & 7)));
}
Key*
KeyboardLayoutView::_KeyForCode(uint32 code)
{
// TODO: have a lookup array
for (int32 i = 0; i < fLayout->CountKeys(); i++) {
Key* key = fLayout->KeyAt(i);
if (key->code == code)
return key;
}
return NULL;
}
void
KeyboardLayoutView::_InvalidateKey(uint32 code)
{
_InvalidateKey(_KeyForCode(code));
}
void
KeyboardLayoutView::_InvalidateKey(const Key* key)
{
if (key != NULL)
Invalidate(_FrameFor(key));
}
/*! Updates the fDeadKey member, and invalidates the view if needed.
\return true if the view has been invalidated.
*/
bool
KeyboardLayoutView::_HandleDeadKey(uint32 key, int32 modifiers)
{
if (fKeymap == NULL || fKeymap->IsModifierKey(key))
return false;
bool isEnabled = false;
int32 deadKey = fKeymap->DeadKey(key, modifiers, &isEnabled);
if (fDeadKey != deadKey && isEnabled) {
fDeadKey = deadKey;
Invalidate();
return true;
} else if (fDeadKey != 0) {
fDeadKey = 0;
Invalidate();
return true;
}
return false;
}
void
KeyboardLayoutView::_KeyChanged(const BMessage* message)
{
const uint8* state;
ssize_t size;
int32 key;
if (message->FindInt32("key", &key) != B_OK
|| message->FindData("states", B_UINT8_TYPE,
(const void**)&state, &size) != B_OK) {
return;
}
// Update key state, and invalidate change keys
bool checkSingle = true;
if (message->what == B_KEY_UP || message->what == B_UNMAPPED_KEY_UP) {
if (_HandleDeadKey(key, fModifiers))
checkSingle = false;
if (_KeyForCode(key) == NULL)
printf("no key for code %" B_PRId32 "\n", key);
}
for (int32 i = 0; i < 16; i++) {
if (fKeyState[i] != state[i]) {
uint8 diff = fKeyState[i] ^ state[i];
fKeyState[i] = state[i];
if (!checkSingle || !Window()->IsActive())
continue;
for (int32 j = 7; diff != 0; j--, diff >>= 1) {
if (diff & 1) {
_InvalidateKey(i * 8 + j);
}
}
}
}
}
Key*
KeyboardLayoutView::_KeyAt(BPoint point)
{
// Find key candidate
BPoint keyPoint = point;
keyPoint -= fOffset;
keyPoint.x /= fFactor;
keyPoint.y /= fFactor;
for (int32 i = fLayout->CountKeys() - 1; i >= 0; i--) {
Key* key = fLayout->KeyAt(i);
if (key->frame.Contains(keyPoint)) {
BRect frame = _FrameFor(key);
if (frame.Contains(point))
return key;
return NULL;
}
}
return NULL;
}
BRect
KeyboardLayoutView::_FrameFor(BRect keyFrame)
{
BRect rect;
rect.left = ceilf(keyFrame.left * fFactor);
rect.top = ceilf(keyFrame.top * fFactor);
rect.right = floorf((keyFrame.Width()) * fFactor + rect.left - fGap - 1);
rect.bottom = floorf((keyFrame.Height()) * fFactor + rect.top - fGap - 1);
rect.OffsetBy(fOffset);
return rect;
}
BRect
KeyboardLayoutView::_FrameFor(const Key* key)
{
return _FrameFor(key->frame);
}
void
KeyboardLayoutView::_SetFontSize(BView* view, key_kind keyKind)
{
BSize size = fLayout->DefaultKeySize();
float fontSize = fBaseFontSize;
if (fBaseFontHeight >= size.height * fFactor * 0.5) {
fontSize *= (size.height * fFactor * 0.5) / fBaseFontHeight;
if (fontSize < 8)
fontSize = 8;
}
switch (keyKind) {
case kNormalKey:
fBaseFont.SetSize(fontSize);
view->SetFont(&fBaseFont);
break;
case kSpecialKey:
fSpecialFont.SetSize(fontSize * 0.7);
view->SetFont(&fSpecialFont);
break;
case kSymbolKey:
fSpecialFont.SetSize(fontSize * 1.6);
view->SetFont(&fSpecialFont);
break;
case kIndicator:
{
BFont font;
font.SetSize(fontSize * 0.8);
view->SetFont(&font);
break;
}
}
}
void
KeyboardLayoutView::_EvaluateDropTarget(BPoint point)
{
fDropTarget = _KeyAt(point);
if (fDropTarget != NULL) {
if (fDropTarget == fDragKey && fModifiers == fDragModifiers)
fDropTarget = NULL;
else
_InvalidateKey(fDropTarget);
}
}
void
KeyboardLayoutView::_SendFakeKeyDown(const Key* key)
{
BMessage message(B_KEY_DOWN);
message.AddInt64("when", system_time());
message.AddData("states", B_UINT8_TYPE, &fKeyState,
sizeof(fKeyState));
message.AddInt32("key", key->code);
message.AddInt32("modifiers", fModifiers);
message.AddPointer("keymap", fKeymap);
char* string;
int32 numBytes;
fKeymap->GetChars(key->code, fModifiers, fDeadKey, &string,
&numBytes);
if (string != NULL) {
message.AddString("bytes", string);
delete[] string;
}
fKeymap->GetChars(key->code, 0, 0, &string, &numBytes);
if (string != NULL) {
message.AddInt32("raw_char", string[0]);
message.AddInt8("byte", string[0]);
delete[] string;
}
fTarget.SendMessage(&message);
}
BMenuItem*
KeyboardLayoutView::_CreateSwapModifiersMenuItem(uint32 modifier,
uint32 displayModifier, uint32 oldCode, uint32 newCode)
{
int32 mask = B_SHIFT_KEY | B_COMMAND_KEY | B_CONTROL_KEY | B_OPTION_KEY;
const char* oldName = _NameForModifier(oldCode == 0x00 ? modifier
: fKeymap->Modifier(oldCode) & ~mask, false);
const char* newName = _NameForModifier(newCode == 0x00 ? modifier
: fKeymap->Modifier(newCode) & ~mask, false);
BMessage* message = new BMessage(kMsgUpdateModifierKeys);
if (newName != NULL)
message->AddUInt32(newName, oldCode);
if (oldName != NULL)
message->AddUInt32(oldName, newCode);
if (oldCode == newCode)
message->AddBool("unset", true);
return new BMenuItem(_NameForModifier(displayModifier, true), message);
}
const char*
KeyboardLayoutView::_NameForModifier(uint32 modifier, bool pretty)
{
if (modifier == B_CAPS_LOCK)
return pretty ? B_TRANSLATE("Caps lock") : "caps_key";
else if (modifier == B_NUM_LOCK)
return pretty ? B_TRANSLATE("Num lock") : "num_key";
else if (modifier == B_SCROLL_LOCK)
return pretty ? B_TRANSLATE("Scroll lock") : "scroll_key";
else if (modifier == B_SHIFT_KEY) {
return pretty ? B_TRANSLATE_COMMENT("Shift", "Shift key")
: "shift_key";
} else if (modifier == B_LEFT_SHIFT_KEY)
return pretty ? B_TRANSLATE("Left shift") : "left_shift_key";
else if (modifier == B_RIGHT_SHIFT_KEY)
return pretty ? B_TRANSLATE("Right shift") : "right_shift_key";
else if (modifier == B_COMMAND_KEY) {
return pretty ? B_TRANSLATE_COMMENT("Command", "Command key")
: "command_key";
} else if (modifier == B_LEFT_COMMAND_KEY)
return pretty ? B_TRANSLATE("Left command") : "left_command_key";
else if (modifier == B_RIGHT_COMMAND_KEY)
return pretty ? B_TRANSLATE("Right command") : "right_command_key";
else if (modifier == B_CONTROL_KEY) {
return pretty ? B_TRANSLATE_COMMENT("Control", "Control key")
: "control_key";
} else if (modifier == B_LEFT_CONTROL_KEY)
return pretty ? B_TRANSLATE("Left control") : "left_control_key";
else if (modifier == B_RIGHT_CONTROL_KEY)
return pretty ? B_TRANSLATE("Right control") : "right_control_key";
else if (modifier == B_OPTION_KEY) {
return pretty ? B_TRANSLATE_COMMENT("Option", "Option key")
: "option_key";
} else if (modifier == B_LEFT_OPTION_KEY)
return pretty ? B_TRANSLATE("Left option") : "left_option_key";
else if (modifier == B_RIGHT_OPTION_KEY)
return pretty ? B_TRANSLATE("Right option") : "right_option_key";
else if (modifier == B_MENU_KEY)
return pretty ? B_TRANSLATE_COMMENT("Menu", "Menu key") : "menu_key";
return NULL;
}
↑ V730 Not all members of a class are initialized inside the constructor. Consider inspecting: fOffscreenView, fDragModifiers, fBaseFontHeight, fBaseFontSize, fFactor, fGap.
↑ V773 Visibility scope of the 'alternativesPopUp' pointer was exited without releasing the memory. A memory leak is possible.
↑ V773 Visibility scope of the 'modifiersPopUp' pointer was exited without releasing the memory. A memory leak is possible.